If one scans through any popular media journals that deals with "new media" will come across terms like Cyborg, Virtual Reality, Web 2.0, Crowd-Sourcing etc. which effectively are buzzwords of 21st century. Classic mass media study of the 20th century focused primarily on print, film, radio and TV. 21st century media has been revolutionized by the impact of computer, to be more precise internet.
Any cultural study is a study of cultural phenomenon in various societies knitted in the relation of ideology, ethnicity, class, gender and sexual orientation. Cyber-culture is the study of the cultural practices constructed (in relationship) with digital devices. It encompasses every strata of people on earth. The connecting link or the relationship in which the culture has been developed is "cyber".
The rapid use of Web 2.0 technology, day to day use of user generated contents and massive social-networking are some of the tenets of cyber-culture. This is more of a cerebral task- it leads us to think various unresolved questions like where do we go when we go on-line? What is our identity in Facebook? What is so 'new' about 'New Media'?
For the academics, it is a huge canvas of question marks like what does all this mean for a researcher? How do we add rigor to the discourse? This study is about social, political and cultural interaction of human beings with digital Medias and gadgets. Throughout this blog series I will select various aspects of cyber-culture studies and try to answer various myriads of questions that are highly subjective.
Image References:
1. http://www.sundoginteractive.com/images/uploads/ConversationPrism.jpg
[Accessed:14/10/2011]
2. http://rossdawsonblog.com/Web2_landcape_update_May09_500w.jpg
[Accessed: 14/10/2011]
[Accessed:14/10/2011]
2. http://rossdawsonblog.com/Web2_landcape_update_May09_500w.jpg
[Accessed: 14/10/2011]
Thanks for sharing this quality information with us. I really enjoyed reading. Will surely going to share this URL with my friends. Cyberculture write for us
ReplyDelete